Browse Items (16 total)
This pair of unique dice consists of a 13-sided die with both numbers and face-card labels for J, Q, K, and A, along with a 4-sided die with the standard playing card suits.
Every week at my School's math club, we have one puzzle to solve based around match sticks. My gift exchange item will consist of a small booklet containing 21 match stick puzzles ( in honor of Martin Gardner being born on the 21st of October), as…

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You are trapped in a maze with antimatter! Your goal is to escape the maze without creating an enormous explosion.

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Exploding Kittens is a highly-strategic, kitty-powered version of Russian Roulette. Players draw cards until someone draws an Exploding Kitten, at which point they explode, they are dead, and they are out of the game. UNLESS that player has a Defuse…

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COVID sometimes gives in unexpected ways. Had G4G14 had taken place March 25 - 29, 2020, my exchange gift would have been a packet of four cards with StoryCorps® Great Questions for Great Conversations and a fifth card with a puzzle.

On account of…

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Knight mazes are a set of squares on a square lattice upon which a chess knight may move. We examine elements of mazes which can be both attractive and puzzling, and discuss two methods of creating mazes.
A one-page puzzle with attached solution will be provided, including the instructions for this variant and the clues and grid.
A single two sided heavy page detailing some research on linked circles, space numbers and space logic as a physical gift. In addition a downloaded paper on the same subjects with more details.

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A pair of standard, pipped, six-sided dice has had its pips painted in three colors. When you roll one of them and count pips of two of the colors, on average, white beats red, red beats blue, and blue beats white. However, when you roll both dice…

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Full color original art maze card of an Angel seeking peace.

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This is a paper version of a domino game based on the color addition rules of Al-Jabar designed by Robert Schneider.
It is a set of objects (one yen, match, cheerio, etc.) with a small instruction sheet for puzzle/ bets and references.

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An overview of an old magic trick called "The Animal Hunter", how it has appeared throughout my life, and an example of an idea how someone could apply it for their own use.

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A game created by Sir William Rowan Hamilton. A traveler must visit 20 cities without revisiting any of them.
An animal based who-is-who in which with the right three questions any animal becomes uniquely identified using a ternary "sieve". For the first 16 animals this also works in binary.
In this puzzle you must find the most crooked path on a board made of squares. Each square is visited at most once, but you need not visit all squares. Your path goes from square to adjacent square, and should have as many 90-degree turns as…

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